- Add RecognitionOptions with DebugOutputDirectory for saving pipeline
stages (input, detection, perspective correction, CLAHE preprocessing)
- Wire up IOptions<RecognitionOptions> via DI in MauiProgram
- Extract GenerateCommand from Program.cs using Spectre.Console.Cli
- Add priority card support with preferred set matching (Alpha/Beta)
- Expand card_hashes.db with more cards for better recognition coverage
- Update AGENTS.md with comprehensive project documentation
💘 Generated with Crush
Assisted-by: Claude Opus 4.5 via Crush <crush@charm.land>
84 lines
2.6 KiB
Makefile
84 lines
2.6 KiB
Makefile
# Scry development commands
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set shell := ["C:/Program Files/Git/usr/bin/bash.exe", "-c"]
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set unstable := true
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# Android SDK paths
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android_sdk := replace(env('LOCALAPPDATA'), '\', '/') / "Android/Sdk"
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adb := android_sdk / "platform-tools/adb.exe"
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emulator := android_sdk / "emulator/emulator.exe"
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camera_virtual := "-camera-back virtualscene -virtualscene-poster wall=\"" + (justfile_directory() / "TestImages/reference_alpha/serra_angel.jpg") + "\""
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camera_webcam := "-camera-back webcam0 -camera-front webcam0"
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[private]
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@default:
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just --list
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# Start emulator in background
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emu camera="virtual":
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{{ emulator }} -avd Pixel_6 {{ if camera == "virtual" { camera_virtual } else { camera_webcam } }} -no-snapshot-load -gpu host
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# Kill the running emulator
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emu-kill:
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{{ adb }} emu kill
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# Wait for emulator to fully boot (timeout after 2 minutes)
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[script]
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emu-wait:
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# Wait for Android emulator to boot with timeout
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TIMEOUT=120
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echo "Waiting for emulator to boot..."
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for ((i=TIMEOUT; i>0; i--)); do
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if [ "$({{ adb }} shell getprop sys.boot_completed 2>/dev/null)" = "1" ]; then
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echo "Emulator ready"
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exit 0
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fi
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sleep 1
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done
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echo "Emulator failed to boot within 2 minutes"
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exit 1
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# Build a project
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build project="src/Scry.App" target="net10.0-android":
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@echo "Building {{ project }}..."
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dotnet build {{ project }} -f {{ target }} -c Debug
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@echo "Build complete"
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# Publish a project (creates distributable)
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publish project="src/Scry.App" target="net10.0-android":
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@echo "Publishing {{ project }} (this takes a while)..."
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dotnet publish {{ project }} -f {{ target }} -c Release
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@echo "Publish complete"
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# Install APK to emulator/device
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install:
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{{ adb }} install -r src/Scry.App/bin/Release/net10.0-android/publish/land.charm.scry-Signed.apk
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# Launch the app on emulator/device
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launch:
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{{ adb }} shell am start -n land.charm.scry/crc64fb23cc0d511b0157.MainActivity
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# Publish, install, and launch
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run: (publish "src/Scry.App") install launch
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# View app crash logs
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logs:
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{{ adb }} logcat -d | grep -iE "land.charm.scry|scry|mono|dotnet" | tail -80
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# Run tests
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test:
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dotnet test test/Scry.Tests
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# Generate the card hash database from Scryfall
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gen-db: (build "tools/DbGenerator" "net10.0")
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@echo "Running Database generator (this takes a while)..."
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dotnet run --project tools/DbGenerator --no-build -- src/Scry.App/Resources/Raw/card_hashes.db
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@echo "Completed generating the database"
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# Full workflow: start emulator, wait, run with hot reload
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dev:
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dotnet watch --project src/Scry.App -f net10.0-android
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